Chapter 3
Does designing for the least savvy slow everyone down?
Làm cho người khó dùng nhất có làm chậm tất cả?
The chapter's question
Where do the oldest of my users struggle?
Big idea
Designing for those who find it hardest usually makes the product easier for everyone.
In this chapter
Part 3.1
Text and Buttons
What size are the smallest text and smallest button in my product?
Part 3.2
Icons Without Labels
Which icons can users not guess the meaning of?
Part 3.3
Borrowed Words
Which English words in the interface do users not understand?
Part 3.4
Set Up by the Kids
Which steps can users do themselves, and which need a family member's help?
The reading for this chapter is inside Conan School
This chapter has 4 readings, with case stories and exercises. Chapter 1 of Mum's Phone is free to read right here.
Read in Conan School