Chapter 3

Does a prettier prototype give a truer answer?

Mẫu thử đẹp có làm câu trả lời đúng hơn?

The chapter's question

Which parts of the prototype am I allowed to do sloppily?

Big idea

A prototype does not need to be pretty, only good enough to answer the question.

In this chapter

  1. Part 3.1

    Skipping the Interface

    Do I need an interface, or is a results table enough?

  2. Part 3.2

    Doing It by Hand

    Which steps can I do by hand to test first?

  3. Part 3.3

    Off-the-Shelf Tools

    Is there a ready-made service for this part?

  4. Part 3.4

    Noting the Shortcuts

    Which shortcuts must be redone if we go ahead?

The reading for this chapter is inside Conan School

This chapter has 4 readings, with case stories and exercises. Chapter 1 of A Prototype Before the Real Thing is free to read right here.

Read in Conan School

Chapters of A Prototype Before the Real Thing

  1. 1.Is this prototype meant to prove or to learn?
  2. 2.The demo runs smoothly, but on whose data?
  3. 3.Does a prettier prototype give a truer answer?
  4. 4.Everyone loved the demo, so did it work?
  5. 5.Is killing an idea after two days a loss?